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46 Union Street
The Abs Diet: 6-minute Meals for 6-pack Abs
The Abs Diet: The Six-Week Plan to Flatten Your Stomach and Keep You Lean for Life
Beginning XML
Beginning XML, 3rd Edition, like the first two editions, begins with a broad overview of the technology and then focuses on specific facets of the various specifications for the reader. This book teaches you all you need to know about XML: what it is, how it works, what technologies surround it, and how it can best be used in a variety of situations, from simple data transfer to using XML in your Web pages. It builds on the strengths of the first and second editions, and provides new material to reflect the changes in the XML landscape — notably RSS and SVG. Change the Way You See Everything: Through Asset Based Thinking
Code and Other Laws of Cyberspace
The Da Vinci Code
Envisioning Information
The F-Word
The Fall of Reach
While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, only one stronghold remainsthe planet Reach. Practically on Earth's doorstep, it is the last military fortress to defy the onslaught. But the personnel here have another, higher priority: to prevent the Covenant from discovering the location of Earth. Outnumbered and outgunned, the soldiers seem to have little chance against the Covenant, but Reach holds a closely guarded secret. It is the training ground for the very first "super soldiers." Code-named SPARTANs, these highly advanced warriors, specially bioengineered and technologically augmented, are the best in the universequiet, professional, and deadly. Now, as the ferocious Covenant attack begins, a handful of SPARTANs stand ready to wage ultimate war. They will kill, they will be destroyed, but they will never surrender. And at least one of themthe SPARTAN known as Master Chiefwill live to fight another day on a mysterious and ancient, artificial world called Halo. . . . Bungie, Halo, Xbox, and the Xbox Logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Used under license. (c) 2001 Microsoft Corporation. All Rights Reserved First Strike
Halo has been destroyed, and the threat it posed to sentient life, neutralized. But victory has come at a terrible cost for the UNSC. Thousands of valiant soldiers fell in the battle to prevent the alien construct from falling into the enemy’s clutches. Now, everything depends on the Spartan known as the “Master Chief.” Yet even with the aid of the artificial intelligence Cortana, the Master Chief will be hard-pressed to rescue survivors and evade the Covenant ships patrolling the remains of Halo in debris-strewn space. Ahead lies a dangerous voyage home, through a gauntlet of Covenant forces. For the sake of all, the Master Chief and his war-torn squad must not only survive, but take the fight to the enemy with a decisive first strike. This novel is based on a Mature-rated video game. Bungie, Halo, Xbox, the Microsoft Game Studios logo and the Xbox Logos are registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Used under license. © 2003 Microsoft Corporation. All Rights Reserved. Flash 5 for Windows & Macintosh
Over the course of 16 chapters, we start at ground zerounderstanding Flash basics, using the Flash editor, getting around the interfaceand quickly work our way up through simple graphics, complex graphics on one layer, complex graphics on multiple layers, using object libraries and on through using different kinds of animation (motion tweening vs. shape tweening) to the animation of whole scenes. Both this book and Flash start to really shine in chapter 12 and up, when we begin learning how to use Flash 5 to create interactive actions. Adding sound is a big part of that, and this topic gets its own chapter. Finally, chapter 16 is all about delivery, covering subjects like optimising the Flash movie, creating the necessary HTML code, and exporting a Flash movie to other formats. Macromedia Flash 5 for Windows and Macintosh: Visual QuickStart Guide is a vital learning tool for anyone who wants to create content using Flash. No other title can get you up the learning curve more quickly. Mike Caputo The Flood
As the fortress world of Reach and its brave defenders were bombarded to rubble, a single cruiser fled the carnage with the battle’s only human survivors—Captain Keyes, his crew of a few hundred Marines, and the last remaining SPARTAN super-soldier, the Master Chief. With the cruiser’s artificial intelligence, Cortana, concealed in his battle armor, the Master Chief crash lands on Halo in the midst of a massive Covenant occupation. Curiously, the alien soldiers appear to be searching for something hidden on the ring. Built by a long-dead race, Halo harbors many deadly secrets, but one overshadows them all. Now the Master Chief must lead the scattered troops in a brutal race to unravel Halo’s darkest mystery—and unleash its greatest source of power. . . . This novel is based on a Mature-rated video game. Ghosts of Onyx
Harry Potter and the Chamber of Secrets
Harry Potter and the Deathly Hallows
Harry Potter and the Goblet of Fire
Harry Potter and the Half-Blood Prince
A darker book than any in the series thus far with a level of sophistication belying its genre, Harry Potter and the Half-Blood Prince moves the series into murkier waters and marks the arrival of Rowling onto the adult literary scene. While she has long been praised for her cleverness and wit, the strength of Book 6 lies in her subtle development of key characters, as well as her carefully nuanced depiction of a community at war. In Harry Potter and the Half-Blood Prince, no one and nothing is safe, including preconceived notions of good and evil and of right and wrong. With each book in her increasingly remarkable series, fans have nervously watched J.K. Rowling raise the stakes; gone are the simple delights of butterbeer and enchanted candy, and days when the worst ailment could be cured by a bite of chocolate. A series that began as a colorful lark full of magic and discovery has become a dark and deadly war zone. But this should not come as a shock to loyal readers. Rowling readied fans with Harry Potter and the Goblet of Fire and Harry Potter and the Order of the Phoenix by killing off popular characters and engaging the young students in battle. Still, there is an unexpected bleakness from the start of Book 6 that casts a mean shadow over Quidditch games, silly flirtations, and mountains of homework. Ready or not, the tremendous ending of Harry Potter and the Half-Blood Prince will leave stunned fans wondering what great and terrible events await in Book 7 if this sinister darkness is meant to light the way. Daphne Durham Waiting for Book 7? Sign up to be notified when Harry Potter Book 7 is available for pre-order. Visit the Harry Potter Store Our Harry Potter Store features all things Harry, including books (box sets and collector's editions), audio CDs and cassettes, DVDs, soundtracks, games, and more. Begin at the Beginning Harry Potter and the Sorcerer's Stone Hardcover Paperback Harry Potter and the Chamber of Secrets Hardcover Paperback Harry Potter and the Prisoner of Azkaban Hardcover Paperback Harry Potter and the Goblet of Fire Hardcover Paperback Harry Potter and the Order of the Phoenix Hardcover Paperback Why We Love Harry Favorite Moments from the Series There are plenty of reasons to love Rowling's wildly popular seriesno doubt you have several dozen of your own. Our list features favorite moments, characters, and artifacts from the first five books. Keep in mind that this list is by no means exhaustive (what we love about Harry could fill ten books!) and does not include any of the spectacular revelatory moments that would spoil the books for those (few) who have not read them. Enjoy. Harry Potter and the Sorcerer's Stone * Harry's first trip to the zoo with the Dursleys, when a boa constrictor winks at him. * When the Dursleys' house is suddenly besieged by letters for Harry from Hogwarts. Readers learn how much the Dursleys have been keeping from Harry. Rowling does a wonderful job in displaying the lengths to which Uncle Vernon will go to deny that magic exists. * Harry's first visit to Diagon Alley with Hagrid. Full of curiosities and rich with magic and marvel, Harry's first trip includes a trip to Gringotts and Ollivanders, where Harry gets his wand (holly and phoenix feather) and discovers yet another connection to He-Who-Must-No-Be-Named. This moment is the reader's first full introduction to Rowling's world of witchcraft and wizards. * Harry's experience with the Sorting Hat. Harry Potter and the Chamber of Secrets * The de-gnoming of the Weasleys' garden. Harry discovers that even wizards have choresgnomes must be grabbed (ignoring angry protests "Gerroff me! Gerroff me!"), swung about (to make them too dizzy to come back), and tossed out of the gardenthis delightful scene highlights Rowling's clever and witty genius. * Harry's first experience with a Howler, sent to Ron by his mother. * The Dueling Club battle between Harry and Malfoy. Gilderoy Lockhart starts the Dueling Club to help students practice spells on each other, but he is not prepared for the intensity of the animosity between Harry and Draco. Since they are still young, their minibattle is innocent enough, including tickling and dancing charms. Harry Potter and the Prisoner of Azkaban * Ron's attempt to use a telephone to call Harry at the Dursleys'. * Harry's first encounter with a Dementor on the train (and just about any other encounter with Dementors). Harry's brush with the Dementors is terrifying and prepares Potter fans for a darker, scarier book. * Harry, Ron, and Hermione's behavior in Professor Trelawney's Divination class. Some of the best moments in Rowling's books occur when she reminds us that the wizards-in-training at Hogwarts are, after all, just children. Clearly, even at a school of witchcraft and wizardry, classes can be boring and seem pointless to children. * The Boggart lesson in Professor Lupin's classroom. * Harry, Ron, and Hermione's knock-down confrontation with Snape. Harry Potter and the Goblet of Fire * Hermione's disgust at the reception for the veela (Bulgarian National Team Mascots) at the Quidditch World Cup. Rowling's fourth book addresses issues about growing upthe dynamic between the boys and girls at Hogwarts starts to change. Nowhere is this more plain than the hilarious scene in which magical cheerleaders nearly convince Harry and Ron to jump from the stands to impress them. * Viktor Krum's crush on Hermioneand Ron's objection to it. * Malfoy's "Potter Stinks" badge. * Hermione's creation of S.P.E.W., the intolerant bigotry of the Death Eaters, and the danger of the Triwizard Tournament. Add in the changing dynamics between girls and boys at Hogwarts, and suddenly Rowling's fourth book has a weight and seriousness not as present in early books in the series. Candy and tickle spells are left behind as the students tackle darker, more serious issues and take on larger responsibilities, including the knowledge of illegal curses. Harry Potter and the Order of the Phoenix * Harry's outburst to his friends at No. 12 Grimmauld Place. A combination of frustration over being kept in the dark and fear that he will be expelled fuels much of Harry's anger, and it all comes out at once, directly aimed at Ron and Hermione. Rowling perfectly portrays Harry's frustration at being too old to shirk responsibility, but too young to be accepted as part of the fight that he knows is coming. * Harry's detention with Professor Umbridge. Rowling shows her darker side, leading readers to believe that Hogwarts is no longer a safe haven for young wizards. Dolores represents a bureaucratic tyrant capable of real evil, and Harry is forced to endure their private battle of wills alone. * Harry and Cho's painfully awkward interactions. Rowling clearly remembers what it was like to be a teenager. * Harry's Occlumency lessons with Snape. * Dumbledore's confession to Harry. Magic, Mystery, and Mayhem: A Conversation with J.K. Rowling "I am an extraordinarily lucky person, doing what I love best in the world. I'm sure that I will always be a writer. It was wonderful enough just to be published. The greatest reward is the enthusiasm of the readers." J.K. Rowling Find out more about Harry's creator in our exclusive interview with J.K. Rowling. Did You Know? The Little White Horse was J.K. Rowling's favorite book as a child. </ a> Jane Austen is Rowling's favorite author. Roddy Doyle is Rowling's favorite living writer. A Few Words from Mary GrandPré "When I illustrate a cover or a book, I draw upon what the author tells me; that's how I see my responsibility as an illustrator. J.K. Rowling is very descriptive in her writingshe gives an illustrator a lot to work with. Each story is packed full of rich visual descriptions of the atmosphere, the mood, the setting, and all the different creatures and people. She makes it easy for me. The images just develop as I sketch and retrace until it feels right and matches her vision." Check out more Harry Potter art from illustrator Mary GrandPré. Harry Potter and the Order of the Phoenix
Harry Potter and the Sorcerer's Stone
How People Learn: Brain, Mind, Experience and School: Expanded Edition
HTML for the World Wide Web with XHTML and CSS, Fifth Edition
This updated edition includes a new section on foreign-language and multilingual Web sites as well as ample coverage on how the use of HTML is changing. What hasn't changed, however, is the book's popular format: Task-oriented, step-by-step instruction that builds on your growing knowledge. Info-packed appendixes, a comprehensive index, and plenty of screen shots and code examples make HTML for the World Wide Web, Fifth Edition, with XHTML and CSS: Visual QuickStart Guide a must-have reference. Whether you're just getting your feet wet (no prior HTML knowledge is required) or design Web sites for a living, you'll turn to this best-selling guide again and again for answers to all of your HTML-related questions. I Hope They Serve Beer in Hell
JavaScript Design
Learning the bash Shell
As any good programmer knows, the first thing users of the Linux operating system come face to face with is the shell the UNIX term for a user interface to the system. In other words, it's what lets you communicate with the computer via the keyboard and display. Mastering the bash shell might sound fairly simple but it isn't. In truth, there are many complexities that need careful explanation, which is just what "Learning the bash Shell" provides. If you are new to shell programming, the book provides an excellent introduction, covering everything from the most basic to the most advanced features. And if you've been writing shell scripts for years, it offers a great way to find out what the new shell offers. "Learning the bash Shell" is also full of practical examples of shell commands and programs that will make everyday use of Linux that much easier. With this book, programmers will learn: How to install bash as your login shell The basics of interactive shell use, including UNIX file and directory structures, standard I/O, and background jobs Command line editing, history substitution, and key bindings How to customize your shell environment without programming The nuts and bolts of basic shell programming, flow control structures, command-line options and typed variables Process handling, from job control to processes, coroutines andsubshells Debugging techniques, such as trace and verbose modes Techniques for implementing system-wide shell customization and features related to system security The Non-Designer's Design Book
Robin Williams has an easily readable style and manages to communicate sometimes complex and sophisticated concepts simply and directly. She rightly assumes that, though most people can recognise bad design when they see it, they don't know why it's bad and are therefore powerless to fix the same problems in their own work. The bulk of the book is given over to explaining how, by sticking to four basic design principlescontrast, repetition, alignment and proximityyou can eliminate design gremlins from your work. In searching for a memorable and appropriate acronym for this principled approach, Williams admits she was only semi-successful. The second half of the book deals with how to use type. Once again the approach is to explain simply, directly and with illustrated examples how the relationship between typefaces is defined. As a college teacher, Williams can't resist the temptation to dot little quizzes, tests and mini-projects throughout the text. These are mostly good fun and reinforce what you've read, though even if you decide to ignore them they won't spoil your enjoyment of the book. The Non-Designer's Design Book is the kind of book you could read in your lunch break. Its attitude is more "sketch in the margin with a pencil", than "complete the projects on the CD". It would be an ideal primer for anyone starting a design course, as well as those who want to improve the look of their memos. Ken McMahon The Playful World: How Technology is Transforming Our Imagination
Looking at the history of play and taking care to knock down whatever resistance we might have left to considering it less worthwhile than other activities, the book shows that play is a form of learningperhaps the most natural form. Toy tech is catching up with current research very rapidly; many households have more powerful computers playing Crazy Taxi with the kids than working on budgets with parents. The presumption that we are creating new ways of learning, knowing, and being that are rapidly overtaking our means to understand and control them could be frightening if explored by an author less familiar with the technology and its users. Rather than "game over", Pesce says, we should get ready to "play again". Rob Lightner Reading Between the Numbers: Statistical Thinking in Everyday Life
• Features dozens of fascinating, often whimsical examples drawn from real life and literature, and 100 vivid graphs and tables • Makes statistics fun and easy for general readers interested in numbers • Is the ideal quick-study guide for those who need to learn statistical methods for their jobs • Focuses on the psychology behind statistics, rather than problem-solving • Is based on the author’s popular professional workshops and seminars Rejuvenile: Kickball, Cartoons, Cupcakes, and the Reinvention of the American Grown-Up
Sams Teach Yourself Javascript 1.3 in 24 Hours
-Provides step-by-step lessons for the most popular Web scripting language -An entry-level tutorial for the reader with absolutely no programming background somebody who just wants to add interactivity to his Web site -Includes coverage of the latest version of JavaScript as well as the use of JavaScript in Dynamic HTML Sex, Drugs, and Cocoa Puffs: A Low Culture Manifesto
Watchmen
Wicked: The Life and Times of the Wicked Witch of the West
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